Preproduction, GIS data amplification laser survey, photo shoot, photogrammetry

Pre-production is vital and has to be adapted and tailored to your needs if you whish to model a real world building, design a city scale gaming area, or fly over a whole country at jet speed in your latest simulation Engine.

In this regard, Romain Janil masters all major technical and artistical skills to garantee you an optimal use of source data.

Main tool : FME, ARCGIS, CITYENGINE, GLOBAL MAPPER, PHOTOSCAN, MAYA, IN-HOUSE developments

 HP Manual 3D Modeling

Complex models, huge buildings, cars, industrial plants, planes, helicopters, everything can be modeled and surfaced with great attention to details, wheter it is an existing thing (reconstruction) or a projected one.

Manual modeling (Hard surface or organic) ensures a high level of fidelity and total mastering of your target constraints (real-time, CGI) in terms of poly budget, UV distribution and engine logic.

HP-MP-LP Procedural Modeling

When it comes to the creation of thousands of square KM areas, Romain Janil massively uses procedural tools to produce and deploy smart 3D accross the targeted area.
Romain Janil is a CityEngine power user and develops in-house solution and pipeline to bring the crazyest 3D needs to life.

Texturing, shading and rendering for Real time Engines or offline renderers

An nice  3D model is nothing without nice surfacing.

Romain Janil expertise covers all aspects of digital surfacing, textering and lighting, for real-time engines and offline renderers.
 

How to contact us

ROMAIN JANIL
avenue de saint mandé 39

75012 Paris FRANCE

phone : +33 615 940062

Open hours

9.00-19.00

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